$ ~/cicdcalculator

Google Cloud Build pricing in 2026
./cloud-build --per-build-minute --no-platform-fee

By Oliver Wakefield-Smith, Founder, Digital Signet·Verified August 2026
Direct answer

How much does Google Cloud Build cost in 2026?

Cloud Build is pure pay-as-you-go: no platform fee, no per-seat charge, you pay only for build time on the machine type you pick. On the default pool in US regions the default e2-standard-2 (2 vCPU) is $0.006 per build minute, the smaller e2-medium is $0.003, and the high-CPU machines rise to $0.0156 (8 vCPU) and $0.0624 (32 vCPU). Every billing account gets 2,500 free build-minutes a month on e2-standard-2. The total is simply your machine rate times your billable build minutes.

Free tier
2,500 min / mo
e2-medium
$0.003 / min
e2-standard-2
$0.006 / min
Platform fee
$0

Google Cloud Build is Google's serverless CI/CD build service. Like AWS CodeBuild, it has no plans and no users to license: you point it at a source repo, pick a machine type, and pay per build minute. That makes it one of the cheapest managed CI options for small workloads (the 2,500 free build-minutes a month cover a lot of ground) and the natural pick for teams already on Google Cloud. The prices below are the default-pool rates from the public Cloud Build pricing update (effective 1 November 2025) and the Cloud Build pricing page, for US regions (us-central1, us-east4, us-west1). Rates vary by region; check the live figures for yours before committing.

Default-pool build-minute rates (US regions)

Every build runs on a machine type you choose. Bigger machines cost more per minute but finish parallelisable builds faster, so the cheapest total often comes from matching the size to the workload rather than always picking the smallest. e2-standard-2 is the default; e2-medium is the cheaper custom option for light builds.

Machine typevCPU / memory$ / build minute
e2-medium2 vCPU (shared) / 4 GB$0.003
e2-standard-2 (default)2 vCPU / 8 GB$0.006
e2-highcpu-88 vCPU / 8 GB$0.0156
e2-highcpu-3232 vCPU / 32 GB$0.0624

Source: Cloud Build pricing update (effective 1 November 2025), default pool, US regions us-central1 / us-east4 / us-west1. Other regions run slightly higher (for example e2-highcpu-8 is $0.017628 in us-east1 and $0.019968 in asia-northeast1). Private pools are billed at a separate, higher per-minute rate. Verified August 2026.

The billing model in one paragraph

There is nothing to plan for and no seats to count. On the default pool you are billed per build minute for the machine type your build runs on, from build start to completion. The first 2,500 build minutes each month on e2-standard-2 are free, and that allowance resets every month. Everything else on the bill (artifacts in Artifact Registry or Cloud Storage, network egress, any Secret Manager reads your build makes) is billed by those services separately, not by Cloud Build. Private pools, which let builds reach private-network resources, are billed at their own higher per-minute rate and sit outside the free allowance.

Real monthly cost at three team sizes

These are our own models: the default-pool rate above times a realistic monthly build-minute volume for each team, on the default e2-standard-2 machine, minus the 2,500 free minutes. Swap in your own minute count and the arithmetic is the same.

5-dev team
~$9 / mo
~4,000 min on e2-standard-2

4,000 build minutes minus 2,500 free, times $0.006, is $9. On e2-medium ($0.003) the same billable volume is about $4.50, and a lighter team that stays under 2,500 minutes pays nothing.

25-dev team
~$135 / mo
~25,000 min on e2-standard-2

25,000 minutes minus 2,500 free at $0.006 is $135. Dropping short jobs to e2-medium ($0.003) roughly halves their share; running heavy jobs on e2-highcpu-8 costs more per minute but can finish in fewer minutes.

100-dev team
~$585 / mo
~100,000 min on e2-standard-2

100,000 minutes minus 2,500 free at $0.006 is $585. At this volume the machine-type mix matters most: keep light jobs on e2-medium and reserve high-CPU machines for builds that genuinely parallelise.

Where Cloud Build wins and where it does not

Cloud Build is at its best when your world is already Google Cloud. Pulling base images from Artifact Registry, deploying to GKE, Cloud Run or App Engine, reading secrets from Secret Manager, writing artifacts to Cloud Storage: all of it is native, with no cross-cloud egress and no long-lived credentials to manage. The pay-per-minute model with no platform fee plus 2,500 free build-minutes a month means a small or bursty workload pays almost nothing, and e2-medium is the cheapest managed x86 build minute among the major clouds.

It is a weaker fit when you want a batteries-included CI experience. There is no marketplace of pre-built steps the way GitHub Actions has, no hosted macOS for iOS builds, and the pipeline UX is spartan compared with GitLab CI or CircleCI. Teams typically wire Cloud Build into Cloud Deploy or an external orchestrator rather than treating it as a full CI/CD platform on its own. If your source lives on GitHub and you want the richest ecosystem, GitHub Actions is usually the better home even though its per-minute rate is slightly higher; if you are already on AWS, AWS CodeBuild is the direct equivalent.

Compare with other platforms

Frequently Asked Questions

# click any question to expand

How much does Google Cloud Build cost in 2026?>
Cloud Build is pure pay-as-you-go: there is no monthly platform fee and no per-seat charge, you pay only for build time on the machine type you pick. On the default pool in US regions the default e2-standard-2 machine (2 vCPU) is $0.006 per build minute, the smaller e2-medium is $0.003, e2-highcpu-8 (8 vCPU) is $0.0156 and e2-highcpu-32 (32 vCPU) is $0.0624. Every billing account gets 2,500 free build-minutes a month on e2-standard-2. Rates are from the Cloud Build pricing update effective 1 November 2025 (US regions us-central1, us-east4, us-west1) and vary by region.
Is there a free tier for Google Cloud Build?>
Yes. Every billing account gets 2,500 free build-minutes per month on the default e2-standard-2 machine type in the default pool, and that allowance resets monthly. Because 2,500 minutes is a generous monthly pool rather than a small daily cap, a solo developer or small team running short builds can often stay entirely free. Beyond the free minutes you pay the per-minute rate for whatever machine type you run. Private pools are billed separately and are not covered by the free allowance.
How is Cloud Build billed, per minute or per second?>
Cloud Build charges for build time in per-minute increments on the machine type each build runs on, from build start to completion, with separate prices for the default pool and for private pools. There is no platform fee and nothing to reserve on the default pool. Everything else your build touches (Artifact Registry or Cloud Storage for artifacts, network egress, any Secret Manager calls) is billed by those services separately, not by Cloud Build. For most pipelines the build-minute line is the whole story.
What is the difference between the default pool and private pools?>
The default pool is Google's shared, fully managed build fleet: you submit a build, it runs on a Google-hosted worker, and you pay the per-minute rate for the machine type (e2-standard-2 at $0.006/min in US regions). Private pools are dedicated worker pools you configure inside your own VPC, so builds can reach private resources like an internal database or a Cloud SQL instance over private IP. Private pools are billed at a separate, generally higher per-minute rate that varies by region and machine type, and they are not covered by the 2,500 free build-minutes. Use the default pool unless you specifically need private network access or custom worker sizing.
When should I use a bigger machine type like e2-highcpu-8 or e2-highcpu-32?>
Bigger machines cost more per minute but finish parallelisable builds faster, so the cheapest total often comes from matching the machine to the workload rather than always picking the smallest. e2-medium ($0.003/min) and the default e2-standard-2 ($0.006/min) suit most web, backend and container builds. e2-highcpu-8 ($0.0156/min) pays off when a build genuinely parallelises across 8 cores, for example a large monorepo test suite or a multi-stage container build, because halving wall-clock time can more than offset the higher per-minute rate. e2-highcpu-32 ($0.0624/min) is for heavy compilation or very wide test matrices where 32 cores are actually used.
Is Google Cloud Build cheaper than AWS CodeBuild or GitHub Actions?>
On the raw compute meter they are close. Cloud Build's e2-medium is $0.003 per build minute, below AWS CodeBuild's general1.small ($0.005) and GitHub Actions' Linux 2-core ($0.006 since the January 2026 rate cut); the default e2-standard-2 (2 vCPU) matches GitHub Actions at $0.006. Where Cloud Build stands out for small teams is the free tier: 2,500 build-minutes a month against CodeBuild's 100, though GitHub Actions Free still includes 2,000 private-repo minutes. As with CodeBuild, Cloud Build wins most clearly when your world already lives in the same cloud: pulling images from Artifact Registry and deploying to GKE, Cloud Run or App Engine is native, with no cross-cloud egress. Cloud Build has no hosted macOS, so iOS teams look elsewhere.
What changed in Cloud Build pricing on 1 November 2025?>
On 1 November 2025 Google moved Cloud Build to per-machine-type e2 pricing on the default pool, replacing the older single-rate model. The default machine type is e2-standard-2 at $0.006 per build minute in US regions, with e2-medium at $0.003, e2-highcpu-8 at $0.0156 and e2-highcpu-32 at $0.0624. Prices vary by region, so builds in us-east1 (South Carolina) or asia-northeast1 (Tokyo) run slightly higher than the us-central1, us-east4 and us-west1 rates quoted here. The 2,500 free build-minutes per month allowance continues to apply on e2-standard-2.